Showing posts with label bagpipes. Show all posts
Showing posts with label bagpipes. Show all posts

Monday, July 15, 2013

2013 Clallam Bay Comicon Report

Oh, you missed it? Not next year, huh? In the meantime, get ready for the 2014 Comicon (links on this page).

The Gang at the Clallam Bay Inn..
Dara Korra'ti started the show by - really -  moving the con to the Clallam Bay Inn, for the fish-n-chips by Cara she'd been hungering for all year.
Fish-n-chips - NOM.
The owner gave us Cara again, who did not disappoint! The addition of another beer on tap, a crisp clean Manny's, was a lovely surprise.

Dara goes old-fashioned on the con newsletter - because she wants to
Dara decided to produce the convention newsletter with a stamp kit. She got the B's in CBCBC (Clallam Bay Comic Book Con) backwards, and we insist this will now be the official printing from now on.

Opening Ceremonies - on the be
Dara ALSO set up the wi-fi so we could all use credit cards! And threatened to bring in a music festival next year. YES, everybody has to pay their $25 vending fees - UP FRONT - from now on. But Dara will probably be doing enough for the con to always get her vendor's access gratis. Come on - how many sales would we have missed without her help?

After dinner, we reparked the cars (those of us who didn't decide to stroll) to the park, and crossed the bridge to hold the Opening Ceremonies on the beach. Yes, I live down there, on the point.

Roberta Gregory (Marcus and lady in the back) at the room party.




Then we had a room party over at the Bay Motel (and we didn't clean fish in the room). Yes, indeedy, the comicon had everything the usual conventions had. I think it was Roberta who said, "Room party! This is a room party!" And we all started laughing. We are simple people - and easily amused.


Saturday morning, and the Fun Days Grand Parade!
Hup! Hup! Hup
Niall Townley, the Fire Piper, leads the way on stilts, playing flaming bagpipes, awwwing an amazed audience - who all pointed out the tiny glittery baby shoes protecting his stilt feet. Niall won the Fun Days Grand Prize Blue Ribbon ("I dinna know where you been, my laddie, but I seen you won 1st prize"). They even gave us comiconers a 3rd prize ribbon - which of course had us falling over ourselves laughing. Thank you, Clallam Bay, for treating him and his fellow cosplayers so nicely. He says he can't wait for next year! Yay! And yes, please, more cosplay - we can't get too much of you fancy people.

Donna Barr in her Ka-Blam tshirt.
And here we are in the Lion's club hall, Saturday morning! We pause here to thank Ka-Blam for so much of their printing help. And yes, I get $10 printing fees every time I wear their shirt to a convention. Me so happy. Oh, and the other advantage we get for running our own con is we get vendor's space #1. Well, we do.

Woof!
The hall was lovely - clean, spacious, with a nice kitchen and bathroom. Dogs allowed, thank you, if I have anything to do with it. Or your pet monkey or cat, if they're as well-behaved as Cedar and his buddy, here. YES, we cleaned it up very carefully when we left (although I think I left my jar of kelp pickles in their 'fridge). 

Those of you with Lion's Clubs in small towns - they may not have a hall, but they can find you space. And since most people in Lion's Clubs joined in the '50's, they're fading. We decided it would be perfect to hook up comicons with Lion's Clubs in every rural area in America. Yes, they thought we were a bit weird at first - I think we scared them - but they're converts now. I was told they'd expand for us - going to go to a meeting and nail that down, if I can - and spread the word. Hey - fun, charity and a positive outlook - isn't it what comicons AND Lion's Clubs are about? They're a perfect match. I was calling this method of conventionioneering the Dragon Model - maybe I should call it the Lion Model. I'm a Leo, too, after all.

The official Clallam Bay Comicon charity.
Speaking of charity - here's our official convention charity - the lovely Hannah Larrachea and her Cooking for the Cure, a senior class project for the American Cancer Society! The numbers were thinner than we'd hoped - and townsfolks were scared by a door, evidently thinking they'd HAVE to buy. So, because Hannah didn't sell as she'd expected, the vendors and participants all threw $5 apiece into the jar, bought the whole spread, and put up the sign, "Free cookies and cakes!"  Share the wealth. How sweet.

Steve Jackson Games takes on the town kids.
Marcus Evanstar, of Steve Jackson Games, had plenty of space out on the porch to help a few local kids play. It's a gorgeous sunny day, and most people are either putting themselves into water or trying to pull salmon out of it. And it's hard for our people to get out here. But the Photosynthesis folks (their festival is next weekend in Neah Bay) bring their audience here. This is only our second year, and I'm very happy with our future potential - and yes, the person who posted about this on Facebook - it WAS "ridiculously fun." And evidently uplifting to tired spirits.

Dara Korra'ti in concert. Photo: Roberta Gregory (c) 2013
Dara Korra'ti presented a wonderful concert I never got even a moment to attend! (Chief Peon does have its drawbacks). :( But Roberta Gregory grabbed a moment, and sent me this wonderful picture of the lovely and talented Dara in performance. Anyone else who has photos that make people look wonderful, we'd love to add them to this report.

Mike is happy now.



Remember I said the Lion's Club was scared of us at first? Not when the guys running in and out to get Lion's Club barbecue supplies get a convention tshirt and a cupcake! Nice people, nice show, and we're doing it again next year. 

Best Burgers in town. And the food's good, too (German joke).
A post-con party ended up at the By-The Bay restaurant in Sekiu. They were handling the monster overflow from the Breakwater restaurant's hot-water breakdown, and then our remnants walk in and take half the tables. The town only has '50's diner food, but maybe next year.... Vietnamese? (The Three Sisters of Clallam Art Gallery is working on that, with the help of Thu Tran, who runs the haircut and nails parlor and who keeps feasting the whole town. Next year - spring rolls and Thai Tea?)

Sparkly!
The fireworks photo is actually from Neah Bay, the week before, for the Fourth of July celebrations. But - it's the same sort of fireworks Fun Days gets on the beach, and probably a lot of the same kids. Plus the spectacular official fireworks, paid for by Unique Junque ("the quarter store," calling themselves Sweater Central for the Comicon, just in case anybody got chilly). 

Now... how do we keep the fireworks, but don't overload the town, already bludgeoned, trying to deal with people staying for Fun Days? Simple - change the paradigm! Everybody get up here Saturday for the parade, fireworks and fun - then we sell and trade and panel Sunday and Monday. We always figure out how to get that extra Friday - why not that extra Monday? Anything you know about a convention, how to run one, and how to attend - throw it right out the window. We'll always have no stinking badges, and $25 vendor fees. See you in 2014!

Roberta and me - Dead Dog time!
And now - the end-of-end-of-con report. We had a Dead Dog party, but as they kept happening, we renamed them the Zombie Dog parties. And yes, most of them were on the beach.

Even more con report and seriously lovely photos at Dara's blog

Vendor Rachel Partain posted these photos of the beautiful area in her Facebook Album.

Thanks to Denny Eicchorn, who sent me this report in email: 

"Saturday, July 13th, 2013, meant one thing, and one thing only: the Second Annual Clallam Bay ComiCon! We drove to scenic Clallam Bay and unloaded our comic books in the Lions Club building, and soon found ourself marching through Clallam Bay with Donna Barr and other ComiCon attendees in some weird annual parade, right behind a kilted red-haired bagpipe player on stilts (whose bagpipes emitted flames spasmodically, fueled by a small bottle of propane), as the sunglasses-wearing citizens of that fine town cheered and applauded at our passage. We only sold $3 worth of goods at the ComiCon, but will carry the memories of that parade for a long, long time."

Yes, sales are better for some people than others, but if nothing else, you can deduct a hella vacation - and always say you were in at the start. Besides, you're probably dying of the heat during the summer, and we have a cool ocean breeze. Come hide and party!

Sunday, March 10, 2013

So You Wanna Be A Comics Writer?

The Clarion Group asked me to write an article about getting into comics. So I wrote it. They used it, but it's a lot shorter. So here's the rest of it. Oh, and they used a much prettier picture.

Me, imitating Christopher Lloyd.

After a long San Diego Comicon, during the Sunday wind-down, a mother with a hopeful son approached me as a comics professional:

"My son wants to get into comics," she said. "What should I do for him?"

Pretty much wrung out after three days of marketing, I blurted, "Break his hands!'

Happily for me and her kid, they'd been around the industry long enough to recognize the reality of my comment.

Comics are hard work. They're probably the most labor-intensive art form we can successfully finish alone. The best way to get into comics, of course, is to learn to draw and write them from start to finish; that's what we call a comics author.

These days, with print-on-demand and downloads becoming simpler, cheaper and more easily organized, many comics authors are profiting quite nicely from the entire publishing process themselves.

Many people are becoming complete authors, but there's still a demand in the industry for the old-fashioned penciller/inker/letterer/colorer/writer team, especially in the old genre markets like superheroes and manga.

If you're going to write for comics, first of all attend a comics convention, the bigger the better. Look at everything and talk to everybody. Bring a big box of business cards, and no matter how good you think your memory is, write what your exchange was about, or both parties will forget it by the time you get home. There's just that much going on.

Hydrate, eat a good breakfast - you may get nothing more until supper - and learn to fish-swim through the rivers of fans (an art in itself).

Back home? Seen some books you want to write for? Learned who people are? Now it's time to get to work.

Think movie script. You're transmitting your ideas of dialog and images to another person. If you're writing licensed characters, it's like writing a Star Trek novel; you get pay, not the rights. On a comic book you get paid like the script-writer. The artist/s get paid like the actors.

The first lesson is: nobody's a mind reader. The second is: garbage in, garbage out. Artists come in at least two flavors; the ones who want you to describe every detail of every panel, and the ones who want to do the layout themselves. Too much detail just makes panels clunky. And you have to leave space for word balloons. Get some comics, and check out basic layout.

You want to become a writer for a publisher? Learning a genre and submitting scripts is the same as for any multi-level project. Each company has its own requirements. Their websites will tell you how. Nobody has time to give you the details at a comics convention. It's a trade show dealing with every level of arts, media and entertainment, and time is precious.

Of course, if all you have is a script you're probably going to end up sliding off the slush pile. A script is just a script. You need art, because the publisher isn't a mind-reader, either.

Don't try to talk some artist into working for cheap or free. Learning to be a really able artist requires thousands of hours of work and thousands of dollars in expenses. Unless you're part of a team that deeply believes in the project, that way lies fights, accusations, and a reputation as an amateur and an asshole. The artist is not lazy or feckless; you're just on the back burner because you're not paying, and somebody else is. It doesn't matter if they showed up after your project started. Artists are professionals, and while it's fun to work for the love of it - it's where the word "amateur" comes from - this is the real world, and they have a job to do.

If you've got a fat wallet, you can pay your artist without quibbling, but you still have to know if you like his or her art already. Don't demand the artist imitate a much more expensive artist, unless you're willing to pay the same fees; that's just getting copy-art for cheap. It's not going to help your reputation.

You pay up front; you're hiring the artist to do the work, not to decide if you like it or not. The usual arrangement is fifty percent up front, fifty percent upon approval.

But what if you're strapped? There's a way to get a good start. Put money together to pay well for the first pages before submitting the project to a publisher. You're acting as a small-scale producer; you have to find the funding for the film.

I can remember one young man who approached me and offered $750 for twenty pages of art. Starting at black and white for $150.00 per page and going up - he wasn't getting beyond a short story. I asked him who his dream artist would be, and if s/he was at the show. The man was. Then I asked the writer who he'd approach second, and then third. They were all at the show. I told the writer to wait until his first choice was on a break from lines of signings, then approach him politely, and offer the entire budget for one really fine color splash page.

The writer returned within the hour. His first choice worked at a higher usual page rate, so turned him down, but thanked him for the offer. The second had too much work on his plate. He got the third.

Start at the top. Offering a copy of a really top-class piece of art along with a script is going to at least let the publisher know you're serious about your project.

How many of you out there are asking what a splash page is? If you don't know, or what a Kirby grid or a signature is, or how many of them go into a comics format, then you need to google some comic book terminology. Or at least get to the largest comic book show you can find, and geek up. If nothing else, you could see Darth Maul on stilts playing a bag-pipe.*

Happy hunting!